Students with VR in Classroom
Students use virtual reality (VR) modules in the classroom to get an initial look at industry machines, programs, and production spaces.
Alternate Title | Students with Virtual Reality in Classroom |
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Publication | ATE Impacts 2024-2025 (Unpublished) |
Publisher | Purdue University |
Image Height | 960px |
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Image Width | 1,280px |
Image Format | JPEG |
File Size | 242 KB |
Subject | Virtual reality in education |
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ATE Area | Advanced Manufacturing Technologies -- General manufacturing |
Rights | Creative Commons Attribution 4.0 International (CC-BY 4.0) |
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Attribution Statement | "Students with VR in Classroom" by Purdue University is licensed under CC-BY 4.0 |